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- #!/usr/bin/env bun
- import { spawnSync } from "node:child_process"
- import { createHash } from "node:crypto"
- import { chmod, copyFile, mkdir, mkdtemp, realpath, rename, rm, stat, writeFile } from "node:fs/promises"
- import os from "node:os"
- import path from "node:path"
- import { build } from "vite"
- import { Script } from "@opencode-ai/script"
- import pkg from "../package.json"
- import { modelsData } from "./generate"
- import { collectNodeAssets, copyNodeAssets, hashNodeAssets, seaAssetMap } from "./node-assets"
- import { mainConfig } from "../vite.node.config"
- import { nodeExecArgv, nodeTarget, type NodeTarget } from "../src/node/target"
- const NODE_VERSION = "26.4.0"
- const dir = path.resolve(import.meta.dirname, "..")
- const outdir = path.resolve(
- dir,
- process.argv.find((arg) => arg.startsWith("--outdir="))?.slice("--outdir=".length) ?? "dist",
- )
- if (outdir === dir) throw new Error("--outdir must not be the package directory")
- if (outdir === path.join(dir, "dist-node")) {
- throw new Error("--outdir must not be dist-node because it contains temporary files")
- }
- const bundleOnly = process.argv.includes("--bundle-only")
- const single = process.argv.includes("--single")
- const skipInstall = process.argv.includes("--skip-install")
- const requested = process.argv.find((arg) => arg.startsWith("--target="))?.slice("--target=".length)
- const allTargets = [
- nodeTarget("linux", "arm64"),
- nodeTarget("linux", "x64"),
- nodeTarget("darwin", "arm64"),
- nodeTarget("win32", "arm64"),
- nodeTarget("win32", "x64"),
- ]
- const targets = requested
- ? allTargets.filter((target) => targetName(target) === requested)
- : single || bundleOnly
- ? [nodeTarget(process.platform, process.arch)]
- : allTargets
- if (targets.length === 0) {
- if (requested === "darwin-x64") throw new Error("Node 26.4 SEA does not support macOS x64")
- throw new Error(`Unknown Node target: ${requested}`)
- }
- if (!bundleOnly && targets.some((target) => target.platform === "darwin" && target.arch === "x64")) {
- throw new Error("Node 26.4 SEA does not support macOS x64")
- }
- process.chdir(dir)
- if (!skipInstall) run(process.execPath, ["install", "--os=*", "--cpu=*"])
- if (!bundleOnly) await rm(outdir, { recursive: true, force: true })
- const builder =
- !bundleOnly || targets.some((target) => target.platform === process.platform && target.arch === process.arch)
- ? await resolveHostNode()
- : undefined
- for (const target of targets) {
- console.log(`building cli-node-${targetName(target)}`)
- const assets = await collectNodeAssets(target)
- await rm("dist-node", { recursive: true, force: true })
- const assetHash = await hashNodeAssets(assets)
- const input = { version: Script.version, channel: Script.channel, models: modelsData, assetHash, target }
- await copyNodeAssets(assets)
- await build(mainConfig(input))
- const host = target.platform === process.platform && target.arch === process.arch
- if (host) {
- if (!builder) throw new Error("Node SEA builder is unavailable")
- run(builder, [...nodeExecArgv, "dist-node/opencode.mjs", "--version"])
- run(builder, [...nodeExecArgv, "dist-node/opencode.mjs", "--help"])
- }
- if (bundleOnly) continue
- const name = `cli-node-${targetName(target)}`
- const binary = target.platform === "win32" ? "opencode2-node.exe" : "opencode2-node"
- const output = path.join(outdir, name, "bin", binary)
- if (!builder) throw new Error("Node SEA builder is unavailable")
- await mkdir(path.dirname(output), { recursive: true })
- const config = {
- main: "dist-node/opencode.mjs",
- mainFormat: "module",
- executable: await resolveTargetNode(target, builder),
- output: path.relative(dir, output),
- disableExperimentalSEAWarning: true,
- useSnapshot: false,
- useCodeCache: false,
- execArgv: nodeExecArgv,
- execArgvExtension: "none",
- assets: await seaAssetMap(),
- }
- await writeFile("dist-node/sea.json", `${JSON.stringify(config, null, 2)}\n`)
- run(builder, ["--build-sea", "dist-node/sea.json"])
- if (target.platform !== "win32") await chmod(output, 0o755)
- if (target.platform === "darwin" && process.platform === "darwin") run("codesign", ["--sign", "-", output])
- if (target.platform === "darwin" && process.platform !== "darwin") {
- console.warn(`${output} must be signed on macOS before it can run`)
- }
- await writeFile(
- path.join(outdir, name, "package.json"),
- `${JSON.stringify(
- {
- name: `@opencode-ai/${name}`,
- version: Script.version,
- license: pkg.license,
- repository: { type: "git", url: "git+https://github.com/anomalyco/opencode.git" },
- os: [target.platform],
- cpu: [target.arch],
- },
- null,
- 2,
- )}\n`,
- )
- if (host) await smoke(output)
- }
- async function resolveHostNode() {
- const candidates = [process.env.NODE_BIN, "node"].filter((item): item is string => Boolean(item))
- for (const candidate of candidates) {
- const result = spawnSync(
- candidate,
- ["-p", "JSON.stringify({version:process.versions.node,path:process.execPath})"],
- {
- encoding: "utf8",
- },
- )
- if (result.status !== 0) continue
- const info = JSON.parse(result.stdout) as { version: string; path: string }
- if (info.version === NODE_VERSION) return realpath(info.path)
- }
- return resolveTargetNode(nodeTarget(process.platform, process.arch))
- }
- async function resolveTargetNode(target: NodeTarget, host?: string) {
- if (host && target.platform === process.platform && target.arch === process.arch) return host
- const cache = path.resolve(dir, ".cache", "node")
- const platform = target.platform === "win32" ? "win" : target.platform
- const archiveName = `node-v${NODE_VERSION}-${platform}-${target.arch}`
- const targetDirectory = path.join(cache, archiveName)
- const executable = path.join(targetDirectory, target.platform === "win32" ? "node.exe" : "bin/node")
- if (
- (await stat(executable).then(
- () => true,
- () => false,
- )) &&
- (await stat(path.join(targetDirectory, ".verified")).then(
- () => true,
- () => false,
- ))
- )
- return realpath(executable)
- await mkdir(cache, { recursive: true })
- const extension = target.platform === "win32" ? "zip" : "tar.gz"
- const filename = `${archiveName}.${extension}`
- const archive = path.join(cache, filename)
- const base = `https://nodejs.org/dist/v${NODE_VERSION}`
- const [response, sums] = await Promise.all([fetch(`${base}/${filename}`), fetch(`${base}/SHASUMS256.txt`)])
- if (!response.ok) throw new Error(`Failed to download Node ${NODE_VERSION}: ${response.status}`)
- if (!sums.ok) throw new Error(`Failed to download Node ${NODE_VERSION} checksums: ${sums.status}`)
- const data = new Uint8Array(await response.arrayBuffer())
- const expected = (await sums.text())
- .split("\n")
- .find((line) => line.endsWith(` ${filename}`))
- ?.split(/\s+/)[0]
- if (!expected) throw new Error(`Missing checksum for ${filename}`)
- if (createHash("sha256").update(data).digest("hex") !== expected) throw new Error(`Checksum mismatch for ${filename}`)
- await writeFile(archive, data)
- const temporary = path.join(cache, `${archiveName}.${process.pid}.tmp`)
- await rm(temporary, { recursive: true, force: true })
- await mkdir(temporary)
- if (target.platform !== "win32") run("tar", ["-xzf", archive, "-C", temporary])
- if (target.platform === "win32" && process.platform === "win32") {
- run(path.join(process.env.SystemRoot ?? "C:\\Windows", "System32", "tar.exe"), ["-xf", archive, "-C", temporary])
- }
- if (target.platform === "win32" && process.platform !== "win32") run("unzip", ["-q", archive, "-d", temporary])
- await rm(targetDirectory, { recursive: true, force: true })
- await rename(path.join(temporary, archiveName), targetDirectory)
- await writeFile(path.join(targetDirectory, ".verified"), `${expected}\n`)
- await rm(temporary, { recursive: true, force: true })
- await rm(archive, { force: true })
- return realpath(executable)
- }
- async function smoke(output: string) {
- const root = await mkdtemp(path.join(os.tmpdir(), "opencode-node-smoke-"))
- const executable = path.join(root, path.basename(output))
- await copyFile(output, executable)
- if (process.platform !== "win32") await chmod(executable, 0o755)
- run(executable, ["--version"], root)
- run(executable, ["--help"], root)
- await rm(root, { recursive: true, force: true })
- }
- function targetName(target: NodeTarget) {
- return `${target.platform === "win32" ? "windows" : target.platform}-${target.arch}`
- }
- function run(command: string, args: readonly string[], cwd = dir) {
- const result = spawnSync(command, args, { cwd, stdio: "inherit", env: process.env })
- if (result.error) throw result.error
- if (result.status !== 0) throw new Error(`${command} exited with status ${result.status ?? "unknown"}`)
- }
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